2 posts tagged with "vcpkg"

  • 12 Jan 2023/ GameDev

    A Basic Logger

    Adding structured logging to a C++ game engine using Boost.Log with sinks, formatters, and severity levels, wrapped in a clean C++20 module.

  • 11 Jan 2023/ GameDev

    How to write a game engine from scratch

    Starting a voxel game engine from scratch with C++, Vulkan, Visual Studio, and vcpkg. Project structure, dependencies, and initial setup.

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